RF ONLINEREFORGED

REFORGED FIELD GUIDE / 01

Your next evolution.

One beginning. More ways to become legendary.
Explore your class journey, all the way to level 50.

30 First promotion40 Second promotion50 Third promotion
40 NEW
LEVEL 50
CHOICES

Loading the path builder. The complete class directory is available below.

BEFORE YOU PROMOTE

What changes at 50?

These classes are currently being defined, so keep an eye out for updates on what they will add.

LIMITED-TIME CLASSES

Special event promotions

Occasionally, special classes are available during events. You keep your event class after the event ends. If you respec outside its event period, that class will no longer be available to select.

Complete class directory · all three races

Each entry lists its next choices. Starter classes can cross into another family at level 30. Cross-class paths receive promotion rewards and HP/SP/FP bonuses, but do not gain class skills.

Bellato

Warrior Starter

Next: Commando / Sentinel / Sniper / Scout / Psyper / Chandra / Craftsman / Rider

Bonuses & rewards

Class bonus points: HP +20 · SP +0 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Commando Lv. 30

Next: Raider / Armsman

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

Choose one reward:

  • Intense Beam Sword — Quantity: 1
  • Intense Battle Beam Axe — Quantity: 1
  • Intense Beam Pike — Quantity: 1

Sentinel Lv. 30

Next: Armsman / Miller

Bonuses & rewards

Class bonus points: HP +60 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Beam Large Shield — Quantity: 1

Raider Lv. 40

Next: Berserker / Chieftain

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Bust Potion[Quest] — Quantity: 99

Armsman Lv. 40

Next: Chieftain / Warden

Bonuses & rewards

Class bonus points: HP +60 · SP +5 · FP +10. Final stats depend on level and PT.

Choose one reward:

  • Bust Potion[Quest] — Quantity: 99
  • Protect Potion[Quest] — Quantity: 99

Miller Lv. 40

Next: Warden / Shield Miller

Bonuses & rewards

Class bonus points: HP +80 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Protect Potion[Quest] — Quantity: 99

Berserker Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +20 · SP +10 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Chieftain Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Warden Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +60 · SP +5 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Shield Miller Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +80 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Ranger Starter

Next: Commando / Sentinel / Sniper / Scout / Psyper / Chandra / Craftsman / Rider

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Sniper Lv. 30

Next: Sharpshooter / Saboteur

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Lightning Gun — Quantity: 1

Scout Lv. 30

Next: Saboteur / Hidden Soldier

Bonuses & rewards

Class bonus points: HP +0 · SP +15 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Siege Bow — Quantity: 1
  • Blasting Powder — Quantity: 1
  • Blasting Powder — Quantity: 1

Sharpshooter Lv. 40

Next: Desperado / Gunslinger

Bonuses & rewards

Class bonus points: HP +10 · SP +15 · FP +0. Final stats depend on level and PT.

Choose one reward:

  • Tera Mineral Magazine — 1 magazine · 30,000 rounds
  • Tera Laser Magazine — 1 magazine · 30,000 rounds

Saboteur Lv. 40

Next: Gunslinger / Bounty Hunter

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +15. Final stats depend on level and PT.

Receive all rewards:

  • Tera Advanced Beam Cell — 1 magazine · 30,000 rounds

Hidden Soldier Lv. 40

Next: Bounty Hunter / Infiltrator

Bonuses & rewards

Class bonus points: HP +15 · SP +5 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Throwing Beam Cutter — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1

Desperado Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +15 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Gunslinger Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +5 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Bounty Hunter Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Infiltrator Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +10 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Mystic Starter

Next: Commando / Sentinel / Sniper / Scout / Psyper / Chandra / Craftsman / Rider

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +10. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Psyper Lv. 30

Next: Sorcerer / Astralist

Bonuses & rewards

Class bonus points: HP +5 · SP +0 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Intense Duel Wand — Quantity: 1

Chandra Lv. 30

Next: Astralist / Soul Chandra

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +15. Final stats depend on level and PT.

Receive all rewards:

  • Intense Duel Wand — Quantity: 1

Sorcerer Lv. 40

Next: Wizard / Chronomancer

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +20. Final stats depend on level and PT.

Choose one reward:

  • Blaze Pearl — Quantity: 1
  • Solar Blade — Quantity: 1
  • Blaze Lance — Quantity: 1
  • Meteor Swarm — Quantity: 1

Astralist Lv. 40

Next: Chronomancer / Priest

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +10. Final stats depend on level and PT.

Choose one reward:

  • Sloth — Quantity: 1
  • Slow — Quantity: 1
  • Restrain — Quantity: 1
  • Contain — Quantity: 1
  • Individual Cancellation — Quantity: 1
  • Offensive Cancellation — Quantity: 1

Soul Chandra Lv. 40

Next: Priest / Holy Chandra

Bonuses & rewards

Class bonus points: HP +5 · SP +0 · FP +5. Final stats depend on level and PT.

Choose one reward:

  • Agility — Quantity: 1
  • Aegis — Quantity: 1
  • Conservation — Quantity: 1

Wizard Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +30. Final stats depend on level and PT.

No reward items are currently assigned.

Chronomancer Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +20 · SP +5 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Priest Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +20 · SP +0 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Holy Chandra Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +30. Final stats depend on level and PT.

No reward items are currently assigned.

Specialist Starter

Next: Commando / Sentinel / Sniper / Scout / Psyper / Chandra / Craftsman / Rider

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Craftsman Lv. 30

Next: Mental Smith

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Light Guard Tower — 1 tower · 16,120 HP
  • Light Guard Tower — 1 tower · 16,120 HP
  • Light Guard Tower — 1 tower · 16,120 HP
  • Ruby — Quantity: 6
  • Crystal — Quantity: 6

Rider Lv. 30

Next: Driver

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Siege Bow — Quantity: 1

Mental Smith Lv. 40

Next: Mechanic

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +0. Final stats depend on level and PT.

Choose one reward:

  • Encourage Accessory — Quantity: 1
  • Fire Ruby — Quantity: 10
  • Ice Crystal — Quantity: 10
  • Poison Topaz — Quantity: 10
  • Wind Obsidian — Quantity: 10

Driver Lv. 40

Next: Armour Driver / Machinist

Bonuses & rewards

Class bonus points: HP +5 · SP +0 · FP +0. Final stats depend on level and PT.

Choose one reward:

  • Encourage Accessory — Quantity: 1
  • Fire Ruby — Quantity: 10
  • Ice Crystal — Quantity: 10
  • Poison Topaz — Quantity: 10
  • Wind Obsidian — Quantity: 10

Mechanic Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +20 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Armour Driver Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +0 · SP +10 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Machinist Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +0 · SP +10 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Cora

Warrior Starter

Next: Champion / Knight / Archer / Hunter / Caster / Summoner / Handsman

Bonuses & rewards

Class bonus points: HP +20 · SP +0 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Champion Lv. 30

Next: Zealot / Guardian

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

Choose one reward:

  • Intense Beam Sword — Quantity: 1
  • Intense Battle Beam Axe — Quantity: 1
  • Intense Beam Pike — Quantity: 1

Knight Lv. 30

Next: Guardian / Black Knight

Bonuses & rewards

Class bonus points: HP +60 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Beam Large Shield — Quantity: 1

Zealot Lv. 40

Next: Templar / Crusader

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Bust Potion[Quest] — Quantity: 99

Guardian Lv. 40

Next: Crusader / Death Knight

Bonuses & rewards

Class bonus points: HP +60 · SP +5 · FP +10. Final stats depend on level and PT.

Choose one reward:

  • Bust Potion[Quest] — Quantity: 99
  • Protect Potion[Quest] — Quantity: 99

Black Knight Lv. 40

Next: Death Knight / Dread Knight

Bonuses & rewards

Class bonus points: HP +80 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Protect Potion[Quest] — Quantity: 99

Templar Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +20 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Crusader Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +40 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Death Knight Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +60 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Dread Knight Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +80 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Ranger Starter

Next: Champion / Knight / Archer / Hunter / Caster / Summoner / Handsman

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Archer Lv. 30

Next: Marksman / Stealer

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Siege Bow — Quantity: 1

Hunter Lv. 30

Next: Stealer / Assassin

Bonuses & rewards

Class bonus points: HP +0 · SP +15 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Lightning Gun — Quantity: 1
  • Blasting Powder — Quantity: 1
  • Blasting Powder — Quantity: 1

Marksman Lv. 40

Next: Adventurer / Vigilante

Bonuses & rewards

Class bonus points: HP +10 · SP +15 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Tera Advanced Beam Cell — 1 magazine · 30,000 rounds

Stealer Lv. 40

Next: Vigilante / Redeemer

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +15. Final stats depend on level and PT.

Choose one reward:

  • Tera Mineral Magazine — 1 magazine · 30,000 rounds
  • Tera Laser Magazine — 1 magazine · 30,000 rounds

Assassin Lv. 40

Next: Redeemer / Shadow Assassin

Bonuses & rewards

Class bonus points: HP +15 · SP +5 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Throwing Beam Cutter — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1

Adventurer Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +5 · SP +15 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Vigilante Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +5 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Redeemer Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Shadow Assassin Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +10 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Mystic Starter

Next: Champion / Knight / Archer / Hunter / Caster / Summoner / Handsman

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +20. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Caster Lv. 30

Next: Mage / Dark Priest

Bonuses & rewards

Class bonus points: HP +5 · SP +0 · FP +15. Final stats depend on level and PT.

Receive all rewards:

  • Intense Duel Wand — Quantity: 1

Summoner Lv. 30

Next: Dark Priest / Grazier

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +5. Final stats depend on level and PT.

Choose one reward:

  • Paimon — 1 animus · Level 25
  • Hecate — 1 animus · Level 25
  • Inanna — 1 animus · Level 25

Mage Lv. 40

Next: Archmage / Warlock

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +10. Final stats depend on level and PT.

Choose one reward:

  • Blaze Pearl — Quantity: 1
  • Solar Blade — Quantity: 1
  • Blaze Lance — Quantity: 1
  • Meteor Swarm — Quantity: 1

Dark Priest Lv. 40

Next: Warlock / Spirit Master

Bonuses & rewards

Class bonus points: HP +10 · SP +0 · FP +50. Final stats depend on level and PT.

Choose one reward:

  • Sloth — Quantity: 1
  • Slow — Quantity: 1
  • Restrain — Quantity: 1
  • Contain — Quantity: 1
  • Individual Cancellation — Quantity: 1
  • Offensive Cancellation — Quantity: 1

Grazier Lv. 40

Next: Spirit Master / Animus Master

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +10. Final stats depend on level and PT.

Choose one reward:

  • Isis — 1 animus · Level 35
  • Acuity — Quantity: 1
  • Torment — Quantity: 1
  • Conservation — Quantity: 1

Archmage Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Warlock Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +0 · FP +15. Final stats depend on level and PT.

No reward items are currently assigned.

Spirit Master Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +0 · FP +30. Final stats depend on level and PT.

No reward items are currently assigned.

Animus Master Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +0 · FP +15. Final stats depend on level and PT.

No reward items are currently assigned.

Specialist Starter

Next: Champion / Knight / Archer / Hunter / Caster / Summoner / Handsman

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Handsman Lv. 30

Next: Artisan

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Light Guard Tower — 1 tower · 16,120 HP
  • Light Guard Tower — 1 tower · 16,120 HP
  • Light Guard Tower — 1 tower · 16,120 HP
  • Ruby — Quantity: 6
  • Topaz — Quantity: 6

Artisan Lv. 40

Next: Spirit Artisan / Might Artisan

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +0. Final stats depend on level and PT.

Choose one reward:

  • Encourage Accessory — Quantity: 1
  • Fire Ruby — Quantity: 10
  • Ice Crystal — Quantity: 10
  • Poison Topaz — Quantity: 10
  • Wind Obsidian — Quantity: 10

Spirit Artisan Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +0 · SP +10 · FP +20. Final stats depend on level and PT.

No reward items are currently assigned.

Might Artisan Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +20 · SP +10 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Accretia

Warrior Starter

Next: Destroyer / Gladius / Gunner / Stalker / Engineer

Bonuses & rewards

Class bonus points: HP +20 · SP +0 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Destroyer Lv. 30

Next: Punisher / Assaulter

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

Choose one reward:

  • Intense Beam Sword — Quantity: 1
  • Intense Battle Beam Axe — Quantity: 1
  • Intense Beam Pike — Quantity: 1

Gladius Lv. 30

Next: Assaulter / Gladiator

Bonuses & rewards

Class bonus points: HP +60 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Dual Protector — Quantity: 1

Punisher Lv. 40

Next: Legioner / Juggernaut

Bonuses & rewards

Class bonus points: HP +40 · SP +5 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Offense Charger[Quest] — Quantity: 99

Assaulter Lv. 40

Next: Juggernaut / Dreadnought

Bonuses & rewards

Class bonus points: HP +60 · SP +5 · FP +10. Final stats depend on level and PT.

Choose one reward:

  • Offense Charger[Quest] — Quantity: 99
  • Defense Charger[Quest] — Quantity: 99

Gladiator Lv. 40

Next: Dreadnought / Mercenary

Bonuses & rewards

Class bonus points: HP +80 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Defense Charger[Quest] — Quantity: 99

Legioner Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +20 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Juggernaut Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +40 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Dreadnought Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +60 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Mercenary Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +80 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Ranger Starter

Next: Destroyer / Gladius / Gunner / Stalker / Engineer

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Gunner Lv. 30

Next: Striker / Dementer

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Cannon — Quantity: 1

Stalker Lv. 30

Next: Dementer / Phantom Shadow

Bonuses & rewards

Class bonus points: HP +0 · SP +15 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Intense Lightning Gun — Quantity: 1
  • Blasting Powder — Quantity: 1
  • Blasting Powder — Quantity: 1

Striker Lv. 40

Next: Annihilator / Desolator

Bonuses & rewards

Class bonus points: HP +10 · SP +15 · FP +0. Final stats depend on level and PT.

Choose one reward:

  • Tera Nuclear Rocket — 1 magazine · 30,000 rounds
  • Tera Electric Rocket — 1 magazine · 30,000 rounds
  • Tera Cross Rocket — 1 magazine · 30,000 rounds
  • Tera Venom Rocket — 1 magazine · 30,000 rounds
  • Tera Cyclone Rocket — 1 magazine · 30,000 rounds
  • Tera Flash Rocket — 1 magazine · 30,000 rounds
  • Tera Point Rocket — 1 magazine · 30,000 rounds
  • Tera Liquid Fuel — 1 magazine · 30,000 rounds
  • Tera Ceramic Rocket — 1 magazine · 30,000 rounds

Dementer Lv. 40

Next: Desolator / Terror Spreader

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +15. Final stats depend on level and PT.

Choose one reward:

  • Tera Advanced Beam Cell — 1 magazine · 30,000 rounds
  • Tera Mineral Magazine — 1 magazine · 30,000 rounds
  • Tera Laser Magazine — 1 magazine · 30,000 rounds

Phantom Shadow Lv. 40

Next: Terror Spreader / Death Stalker

Bonuses & rewards

Class bonus points: HP +15 · SP +5 · FP +5. Final stats depend on level and PT.

Receive all rewards:

  • Throwing Beam Cutter — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1
  • Advanced Blasting Powder — Quantity: 1

Annihilator Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +10 · SP +15 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Desolator Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +5 · SP +5 · FP +20. Final stats depend on level and PT.

No reward items are currently assigned.

Terror Spreader Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +25 · SP +5 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Death Stalker Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +15 · SP +10 · FP +10. Final stats depend on level and PT.

No reward items are currently assigned.

Specialist Starter

Next: Destroyer / Gladius / Gunner / Stalker / Engineer

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Promotion rewards begin at level 30.

Engineer Lv. 30

Next: Scientist / Battle Leader

Bonuses & rewards

Class bonus points: HP +0 · SP +0 · FP +0. Final stats depend on level and PT.

Receive all rewards:

  • Light Guard Tower — 1 tower · 16,120 HP
  • Light Guard Tower — 1 tower · 16,120 HP
  • Light Guard Tower — 1 tower · 16,120 HP
  • Ruby — Quantity: 6
  • Obsidian — Quantity: 6

Scientist Lv. 40

Next: Artificer / Tinker

Bonuses & rewards

Class bonus points: HP +15 · SP +0 · FP +5. Final stats depend on level and PT.

Choose one reward:

  • Encourage Accessory — Quantity: 1
  • Fire Ruby — Quantity: 10
  • Ice Crystal — Quantity: 10
  • Poison Topaz — Quantity: 10
  • Wind Obsidian — Quantity: 10

Battle Leader Lv. 40

Next: Tinker / Cyborg

Bonuses & rewards

Class bonus points: HP +15 · SP +5 · FP +0. Final stats depend on level and PT.

Choose one reward:

  • Encourage Accessory — Quantity: 1
  • Microrom Gas — 1 magazine · 100 rounds
  • Resist Break — 1 magazine · 100 rounds
  • Limited Force — 1 magazine · 100 rounds
  • Impact Explosion — 1 magazine · 100 rounds

Artificer Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +5 · SP +10 · FP +5. Final stats depend on level and PT.

No reward items are currently assigned.

Tinker Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +5 · SP +0 · FP +15. Final stats depend on level and PT.

No reward items are currently assigned.

Cyborg Lv. 50

Final promotion

Bonuses & rewards

Class bonus points: HP +50 · SP +0 · FP +0. Final stats depend on level and PT.

No reward items are currently assigned.

Class paths updated 4 October 2026 · Client release 2026.10.04-4. Explore the game database ↗